Key details
- Kingdom Duel and ordinary Capital Siege have different participation and invasion conditions. Confirm the active kingdom event before moving.
Points decide who attacks
| Phase | What happens |
|---|---|
| Sunday–Friday: Kingdom Points | Earn points through qualifying events. The active event shows which sources count. |
| End of Friday, server time | The kingdom with more points becomes the attacker; the other kingdom becomes the defender. |
| Saturday: Capital Defense | The attacker can teleport to the defending kingdom and attempt to capture its Capital. |
Kingdom Point sources
| Source | Kingdom Points |
|---|---|
| Alliance Duel: Victory (Next-Day Tally) | 30,000 |
| Alliance Duel MVP (Next-Day Tally) | 6,000 |
| Gold Mine Conquest Victory | 50,000 |
| World Boss: Kingdom Total Damage Victory (Next-Day Tally) | 250,000 |
| World Boss Individual 1st Place (Next-Day Tally) | 150,000 |
| Each plunder of enemy Kingdom wagons | 100 |
| Rank 1st in Race to Ace (Next-Day Tally) | 2,000 |
Coverage & conditions
Configured guard settings and strength recommendations are not live defenders or guaranteed casualty predictions.
Capital occupation scoring depends on squad power; a fixed universal points-per-second rate is not established.
Current server timezone, season applicability and active protection must be supplied or confirmed separately.
Reference checked 2026-10-25. Version and region vary by underlying record. This does not establish current availability or complete numerical verification in every kingdom.