Top Lords game library

Follow a resource cost back to its building, a prerequisite back to its technology, or a hero back to their upgrade tool.

Heroes

Factions, roles, titles and linked level and star tools.

29 regular versions

Buildings

Base upgrade costs, level effects and required buildings.

23 functional records

Research

Eight trees, explicit prerequisites and your path to T10.

222 technologies

Gear & equipment

Starting attributes, enhancement costs and the separate path into UR gear stars.

Reference & planning

Griffin

Whole-level material budgets, feeding uncertainty and progression planning.

Reference & planning

Troops

Ten soldier tiers, their Barracks gates, base training costs and queue planning.

Reference & planning

Monsters & bosses

World, rally, Wanted and event targets, with ordinary, first and possible rewards separated.

Reference & planning

Special workers

Recruitment, ranks and recorded effects for Hathaway and Derian.

Reference & planning

VIP levels

Point thresholds, level benefits and daily reward references.

Reference & planning

Items & materials

Find the currencies and materials appearing in covered rewards, shops and upgrades.

Reference & planning

Shops

Recorded prices, currencies, purchase limits and the reset rules that are actually known.

Reference & planning

Intel Tasks

Task storage, refresh planning and the fields where reference tables disagree.

Reference & planning

Alliance

Personal versus alliance technology, per-level effects and coordination tools.

Reference & planning

Kingdom & conquest

City declarations, City Lord tasks, the Capital and Kingdom Duel.

Reference & planning

About these references

The library distinguishes recorded costs, configured effects and current availability. Some individual recipes, unlock materials and conflicted values remain unknown. Unknown does not mean free, unavailable or safe to guess.

View current coverage

Try “T10”, “Castle” or a hero’s name.

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