What Griffin progression is for
Griffin development uses Beast Meat and Beast Cores and can support hero progression through its recorded bonuses and morph skills. Read the next visible benefit before spending for a level number alone.
An older 1.0.39 help reference describes Griffin benefits transferring to heroes and the Griffin not being an attackable battlefield unit. Treat that as versioned help text and check current behavior; do not plan it as an extra hero occupying one of the five formation positions.
Whole levels and the next feed answer different questions
For a longer upgrade plan, enter the Griffin level you have finished and the level you want. The reference lists Meat and Core costs from level 1 to 500, but the current maximum may differ in your kingdom.
If the current bar is partly filled, the next exact feed price is the useful near-term number. Do not split the whole-level total into equal portions: individual feeds and advancement substeps are not established as equal-cost pieces.
Double EXP is a possible result, not a budget guarantee
The older 1.0.39 help reference reports a double-EXP possibility while the gauge is below 80%. It does not provide a complete applicable probability or every feeding price. Check whether your current client has the same condition.
A lucky double-EXP feed can reduce what you actually spend. Keep the normal cost in reserve rather than assuming every feed will double.
Choose a useful morph or level milestone
A published level-50 morph screenshot records all-hero ATK +5%, with its version unrecorded. It is a useful milestone to look for in the actual Griffin panel, not a promise that every later level adds the same bonus.
Keep Meat and Core reserves separate. A large Meat stock can hide a Core shortage at a required transition. If an event scores materials used, check the two rates independently rather than assuming they are one currency.
Nominal whole-level Griffin material ranges
Each range starts at a completed level and ends at the stated target. These are sums of the whole-level reference curve, not exact individual feeding prices or guaranteed realized consumption with random extra EXP.
| Level range | Beast Meat | Beast Cores |
|---|---|---|
| 1 → 20 | 66,990 | 260 |
| 20 → 50 | 489,375 | 1,800 |
| 50 → 100 | 2,595,000 | 11,720 |
Before you commit
- Next visible benefit inspected.
- Meat and Core reserves separated.
- Partial bar not deducted using equal imagined feeds.
- Current double-EXP rule checked.
- Live access distinguished from the reference endpoint.
Common questions
Is level 500 confirmed as the current live maximum?
No. It is the endpoint of the recorded whole-level curve. Current kingdom access and later unlocks need checking in the game.
Can I divide a whole-level Meat total into equal feeds?
No complete equal-feed rule is established. The next button price, advancement steps and possible extra EXP need their own context.
Read next
Game records, versions and coverage
Written for Top Lords using the site’s recorded game references and selected client observations. This gameplay review was completed on 26 October 2026. Source versions and regions vary; community agreement is not independent client verification. Unresolved costs and current kingdom availability remain separate.
How the data is checked