Army & resources
How do I fund the next job without wasting stock?
Griffin budgets, troop queues, healing, chests, shops, farming and plunder in Top Lords.
Work out what your next upgrade is short of, then choose how to collect it. Keep a reserve for other queues and avoid counting random drops as guaranteed income.
The Griffin and training guides include base costs. For promotion, healing and some chests, use the amounts shown in your own game. Farming and plunder guides explain the costs and limits of each method.
Guides in this topic

Griffin guide: feeding, milestones and material costs
Use the whole-level table to reserve Beast Meat and Beast Cores between completed levels. A partly filled feeding bar needs its own observation. Don't divide a level total into equal feeds or treat a lucky double-EXP result as a guaranteed discount.
3 min read
Troop training: tier unlocks, queues and event preparation
Plan the tier, soldier count and real capacity of each training queue. Total work and elapsed time are different. Use only unlocked tiers, and do not reuse the new-training price as an exact promotion or healing price.
3 min read
Troop promotion and healing: costs, capacity and recovery
Check the promotion destination or healing group, actual capacity, resources and duration in the game preview. New training, promotion and healing are different actions. Do not reuse a new-training price or apply an account bonus twice.
3 min read
Resource chests: what to open and when
A choice chest funds the option you select, not every option at once. Match the exact item and distinguish fixed yields from Castle-linked chests. Use an observed yield for an undocumented chest instead of borrowing another rarity's contents.
2 min read
Shop priorities: useful purchases and currency trade-offs
Compare the same item in the same currency, then check limits, reset rules and what else that currency can fund. A low unit price is useful only when the item helps your next target. Different currencies do not have a universal exchange rate here.
3 min read
Plunder guide: load, reduced loot and daily limits
Check exposed stock, carrying allowance and remaining daily limits separately. More squad load does not create loot that is protected or already reduced. The attack still needs a legal, worthwhile target and a loss budget.
3 min read
Monster rewards: choose the right target for the material
Count repeat rewards separately from first-clear rewards and possible drops. Choose a target for what you need, then check entry cost, limits and what you can defeat reliably. A possible drop is not guaranteed farming income.
3 min read
A monster-farming routine for Meat, EXP and useful rewards
Pick the repeat reward you need, use a target you can handle reliably and fit the runs around your available squads. Keep first clears and random drops out of a guaranteed daily income plan.
2 min read