Open for the shortage, not the largest-looking option
Check the resources needed for the next required upgrade and subtract what is already available. Then choose the chest option that closes the actual gap. A large food stock does not pay a coin shortage.
Keep unopened choice items flexible until you know their job. Do not count one stack as food for a building and the same stack as coins for equipment.
The fixed Basic Resource Chest
The covered fixed basic item gives one chosen resource. Its exact values are not the yield table for every SR, SSR or Castle-linked chest.
| Choice | Quantity per chest | Ten chests allocated here |
|---|---|---|
| Food | 5,000 | 50,000 |
| Wood | 5,000 | 50,000 |
| Coins | 3,000 | 30,000 |
Know which item scales with Castle level
Some rewards list a level-linked chest rather than a fixed material quantity. The collected references do not expose the full Castle-by-rarity yield table. Read the exact item preview at your Castle level before deciding what the stack funds.
Do not assume that every chest with a similar icon has the basic item’s contents. Rarity, item identity and the chosen option all matter.
Before you commit
- Exact chest identity checked.
- One selected option counted.
- Current inventory subtracted first.
- Level-linked yield observed when needed.
- No double allocation across goals.
Common questions
Does every SR resource chest use the basic chest values?
No. The fixed Basic Resource Chest is a specific covered item. Rarity alone does not establish another chest’s yield.
Read next
Game records, versions and coverage
Written for Top Lords using the site’s recorded game references and selected client observations. This gameplay review was completed on 26 October 2026. Source versions and regions vary; community agreement is not independent client verification. Unresolved costs and current kingdom availability remain separate.
How the data is checked

