Progression
Worker ranks
Calculate recruitment and rank shards separately for each special worker.
Your upgrade range
Example range loaded. These are future calculations; no completed progress is changed.
Rank 0 means not recruited. The 0→1 transition includes recruitment shards.
Specific worker shards are not interchangeable. Effects and token costs are separate records.
Inspect transition costs +
| From → To | Worker shards |
|---|---|
| 0 → 1 | 10 |
| 1 → 2 | 5 |
| 2 → 3 | 5 |
| 3 → 4 | 5 |
| 4 → 5 | 5 |
| 5 → 6 | 5 |
| 6 → 7 | 10 |
| 7 → 8 | 10 |
| 8 → 9 | 10 |
| 9 → 10 | 10 |
| 10 → 11 | 10 |
| 11 → 12 | 20 |
| 12 → 13 | 20 |
| 13 → 14 | 20 |
| 14 → 15 | 20 |
| 15 → 16 | 20 |
| 16 → 17 | 40 |
| 17 → 18 | 40 |
| 18 → 19 | 40 |
| 19 → 20 | 40 |
| 20 → 21 | 40 |
| 21 → 22 | 40 |
| 22 → 23 | 40 |
| 23 → 24 | 40 |
| 24 → 25 | 40 |
| 25 → 26 | 40 |
Material budgetView budget
A reference budget, with your inputs.
Reference costs are separate from your account’s displayed values. Server availability, future events and buffs can change what is available to you. The tool does not spend resources or make changes to your game account.
