Can your alliance declare on this city?
An R4 or R5 must make or schedule the declaration. With no city, the base rule starts at an eligible level-one city; after that, a valid adjacent connection and an unlocked target level are needed. Losing the connecting city can break the route.
Check city slots, remaining declarations, camp slots, protection and an existing active declaration. The collected configurations show different daily allowances, so use the live counter. Canceling does not refund the declaration.
City levels, defenses and appointment slots
These are reference NPC and durability settings. The recommended strength column is a reference label, not a battle guarantee. A valid declaration and enough contribution are still required.
| Level | Cities | Durability | NPC guard count | NPC soldier setting | Recommended strength | City Lord / Knights |
|---|---|---|---|---|---|---|
| Level 1 | 38 | 50,000 | 10 | 1,500 | 341,000 | Baron / 1 |
| Level 2 | 22 | 75,000 | 10 | 3,200 | 597,500 | Viscount / 1 |
| Level 3 | 12 | 100,000 | 10 | 6,500 | 907,500 | Count / 2 |
| Level 4 | 7 | 120,000 | 10 | 10,800 | 1,358,500 | Marquis / 3 |
| Level 5 | 4 | 160,000 | 10 | 17,500 | 1,845,000 | Duke / 4 |
| Level 6 | 3 | 200,000 | 10 | 28,000 | 3,031,000 | Grand Duke / 5 |
| Capital (7) | 1 | 100,000 | 30 | 40,500 | 4,672,500 | King / 0 |
Contribution decides ownership, not the final hit alone
The recorded ordinary-city score gives one alliance point per 100 damage to defending troops and five per durability removed. At zero durability, the highest-scoring alliance captures the city.
Prepare enough participation throughout the operation rather than relying on a final hit. The NPC strength recommendation is not a guarantee that the attacking formations can do the required work.
How the durability part adds up
Removing 1,000 durability contributes 5,000 points under the recorded rule. Damage to defenders is a separate contribution. This does not simulate competition from another alliance.
After capture: appoint before expecting tasks
The city needs a City Lord before Knights can issue decrees and tasks. The reference allows one City Task per city weekly, and each member can complete up to six weekly. City Tasks and City Lord shop stock reset Monday 00:00 server time.
Changing the City Lord does not refresh the weekly stock. The special City Lord reward rule also has its own six-weekly-claim limit and does not create City Funds. Check ordinary task rewards and special appointment rewards separately.
Plan the scoring work and the fallback
Use the recorded damage and durability scoring rule when discussing contribution. Do not promise ownership to the player who plans the final hit. If another alliance is competing, compare your actual ability to contribute throughout the operation.
Name the leader, rally participants, reserves and the fallback target. Give coordinates and server time. If the route depends on another capture, list that as a prerequisite rather than presenting the destination as ready.
A shorter route can still be unusable
The map can find a route with fewer listed adjacency captures. It cannot make the city level open, create a declaration slot or predict a battle win. Check those conditions before accepting the route.
Before you commit
- Live declaration conditions checked.
- Connected route confirmed.
- Scoring and participation planned.
- Fallback and reserves named.
- Ownership and City Lord follow-up updated.
Common questions
Does the last hit capture the city?
The recorded ordinary-city rule awards ownership to the highest-scoring alliance when durability reaches zero. The final hit alone does not establish the winner.
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Game records, versions and coverage
Written for Top Lords using the site’s recorded game references and selected client observations. This gameplay review was completed on 26 October 2026. Source versions and regions vary; community agreement is not independent client verification. Unresolved costs and current kingdom availability remain separate.
How the data is checked
