Three events with different jobs
Alliance Duel is your weekly alliance contest. Ordinary Capital Siege decides an internal Capital fight. Kingdom Duel is a kingdom-versus-kingdom competition with preparation and a separate cross-kingdom battle.
Do not transfer an entry or victory rule from one to another just because both use points or the Capital. Check the current Kingdom Duel panel for the actual round and participants.
Preparation decides the attacking role
The recorded progression has a Sunday–Friday preparation phase where qualifying events contribute Kingdom Points. The higher preparation score determines the attacking kingdom for the battle phase.
Agree which point sources members can influence. Use upgrades the account needs rather than buying unrelated work only to increase a preparation number. A preparation win grants an opportunity to attack, not a guaranteed Capital win.
| Job | What it settles |
|---|---|
| Preparation events | Kingdom Points and the attacking role |
| Battle access | Who can invade under the active rules |
| Structure fighting | Capture, holding and same-kingdom cooperation |
| Contribution and reward | Which alliance and players qualify afterward |
Cooperate at the structure, not under an assumed universal rule
The reference describes same-kingdom cooperation when marching at the same structure. That description is not a general permission or mechanic for every Castle attack.
For an attacking victory, the Capital award can go to the alliance with the highest capture contribution. Discuss that rule before the battle. Shared kingdom success and alliance contribution are related but different results.
Prepare the second half of the event
Check participants who can attend the actual battle, not only those scoring during preparation. Give them holding, reinforcement and reserve jobs with server-time handovers.
Keep troop readiness and recovery resources outside an all-in preparation-spending plan. Read the actual claim rules and Conqueror condition after the battle rather than funding later upgrades from an assumed victory.
Before you commit
- Active kingdom rules and weights read.
- Preparation sources assigned.
- Invasion eligibility confirmed.
- Structure cooperation distinguished from Castle attacks.
- Rewards and Conqueror conditions checked.
Common questions
Can I use the ordinary Capital plan unchanged?
No. It is a useful coordination starting point, but attacker selection, cross-kingdom access and the relevant victory conditions need their own checks.
Read next
Game records, versions and coverage
Written for Top Lords using the site’s recorded game references and selected client observations. This gameplay review was completed on 26 October 2026. Source versions and regions vary; community agreement is not independent client verification. Unresolved costs and current kingdom availability remain separate.
How the data is checked
